Featured above is a screenshot from a game that will never be released, and no one will get to play it. LEGO in collaboration with Unity announced on September 29 a contest where participants were tasked with making a LEGO themed video game where the stipulation was that it could only use a single button for gameplay.
I thought long and hard about what the most enjoyable part of LEGO video games are, and for myself at least I would argue that collecting Studs (which act as in-game currency) is the most enjoyable part of these series of games. Thus I got to work making a game where the sole purpose of it was collecting LEGO studs.
Following the disappointment of not having our game featured among the 100 or so other contest entries which the community was able to see and play, I decided to try and release it as a free game on Steam. I stripped the game of any and all references to LEGO, the LEGO brand, its name, and logo and hoped that it would have been suffice to pass the Steam moderation process, but alas more disappointment.
Even though the game was slated to be released for free, without ads and there was never any intention of making a money from it. Even though it ended up costing me money out of pocket for the $130 steam keys that I never intended to make back, the game is unable to be released due to potential 3rd party copyright infringement.
According to Steam in order to release this game, we require the legal consent of LEGO to do so; which is unlikely to happen given the lack of communication we'd gotten from customer support already.
Even though there are a dozen or more other toy brands that sell the exact same plastic product, the appearance of the game is enough to get it red flagged.
Its a shame the work that was done on Stud Collector was ostensibly for nothing and that it wont be available anywhere else aside from the embedded WebGL provided above that was for our entry into the contest. Until a suitable solution has been provided for creators that want to make LEGO themed games, I would advise against using the Microgame plugin as you wont be able to publish anything made with it.
Founder and Lead Developer
Tech Skull Studios